I built Known World Empires with AI on purpose. Without it, this remake would not exist.
The original Fantasy Empires was made by a team at Silicon Knights and SSI: designers, programmers, an artist, composers and producers. Rebuilding it with new code, art, music and voices is the same scale of work. So I counted everything the remake contains and priced it at normal market rates. A paid team would cost about $2.3 million, roughly 14 person-years.
I don't have that money, and this game can't earn any. It's a free fan remake of a game I don't own, and one letter from a rights holder could take it down. Nobody funds a team on those terms, and I wouldn't ask artists, composers and actors to work for free on it.
AI let me do the work of that team myself. I designed the game, directed every asset, playtested every build and threw out a lot of work that wasn't good enough. If I ever make an original, commercial game, paying people is how it should work.
M.D. Scur
Use the arrow keys or swipe.
Rates come from the US Bureau of Labor Statistics, the GDC 2025 salary survey, and published freelance and studio rate guides for music, voice, sound, 2D and 3D art.
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